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News, tips, and insights from the CODEBIT team
Beyond 400: Crafting Robust Error Handling for Cross-Platform API Communication
When Error Codes Aren’t Enough: A Journey Through Multi-level Error Handling
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Understanding File System Access in macOS Sandboxed Applications
Introduction to macOS Sandbox Challenges
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Crafting an Immersive 3D Game with SceneKit and GameplayKit
Building an Engaging 3D Experience on iOS
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Localizing Dynamic Strings with String Catalogs in Swift
Embracing Modern Localization with String Catalogs
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Adding Adobe ASE Export to Nippon Colors: A Journey Through Binary File Formats
Expanding Nippon Colors: Supporting Adobe ASE Export
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Debugging RxSwift Subscription Crashes in macOS Apps
The Silent Crash: When RxSwift Subscriptions Go Wrong
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